The immense world of Dark Souls 2 is crammed with secret treasures waiting to be discovered.
False walls hide treasure chambers, precious items lie hidden in
bird's nests, and secret solutions exist to defeat some of the game's
legendary Bosses.
Petrified Something
The Petrified Something is an optional starting item Gift in Dark Souls 2. Available during Character Creation, the item has no apparent purpose.False Wall in No-Man's Wharf
Near the far edge of No-Man's Wharf is a small room full of jars containing poison. Two guards sleep at the table.Company of Champions
Just behind the village in Majula is the Victors Stone, a shrine to the Company of Champions. Joining this Covenant significantly increases the difficulty of Dark Souls 2, a fact not made crystal clear in the process of joining the cult. If you want to increase the challenge, (and potential rewards) of Dark Souls 2, join this company.The effect of the covenant is to turn off your ability to summon or be summoned.
Ballista Solution to The Pursuer
The Pursuer can be weakened 99% by a single shot from one of the Ballista set-pieces in his boss arena. Lining him up requires some pretty precise timing, but a clean hit all but destroys him, but be warned. I stray shot hitting your phantoms or summon can/ will kill him. Friendly fire is active.
Have Cheats or Secrets to Contribute? Press the Edit Button in the top-left corner and add your own!
Windmill to The Soul
Stuck on Baneful Queen Mytha, the nefarious poison boss? Use a torch to burn down the windmill in the poison zone to clear out the room poison and make this fight much easier.New Game+
Dark Souls 2 includes an extensive New Game+ mode. New Game+ content is so extensive that many features extend between generations, allowing players to discover new content in as many as four playthroughs.Among the New Game+ content is a fascinating take on the Looking Glass Knight boss fight. When they player enters the boss fight area, he finds himself behind the glass of the Knight's shield trapped inside, just as his adversary was on the previous playthrough. The player then breaks free and bursts through to battle an interloping adventurer.

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